Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICTGAM525 Mapping and Delivery Guide
Apply digital texturing for the 3-D environment in digital games
Version 1.0
Issue Date: May 2024
Qualification | - |
Unit of Competency | ICTGAM525 - Apply digital texturing for the 3-D environment in digital games |
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Description | |||
Employability Skills | |||
Learning Outcomes and Application | This unit describes the skills and knowledge required to research, select techniques, and apply industry standard graphic software tools, to digital texturing for the 3-D environment in digital games.It applies to individuals with high-level technical, interpretive and communication skills and may be applicable to concept artists, game designers, games programmers, animators and other personnel working in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to: computer hardware and software games engines file storage the internet for research purposes. Assessors must satisfy NVR/AQTF assessor requirements. |
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Prerequisites/co-requisites | |||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Research common industry practices for texturing a 3-D environment |
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Element: Create a basic 3-D environment |
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Element: Create multiple textures to apply to the 3-D environment |
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Element: Apply multiple texture effects to a 3-D environment |
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